Player Cheats for Minecraft
Modules that affect the player's own state. Each entry documents client support, version compatibility, and known server-side validation behavior.
Player category overview
Player modules change the player's health, damage response, or status effects. The four tracked modules are AntiFall (prevent fall damage), Regen (accelerated health regeneration), AutoSoup (automatic soup consumption), and NoHurtCam (remove damage camera tilt). Some of these modules interact with server-side health validation and may be blocked.
Player Modules
AntiFall
Prevents fall damage through various methods including packet manipulation or block placement.
PlayerRegen
Accelerates health regeneration beyond vanilla rates. Server-side health validation may reject.
PlayerAutoSoup
Automatically consumes soup when health is low. Common in legacy PvP contexts.
PlayerNoHurtCam
Removes the camera tilt that occurs when taking damage. Client-side only.
PlayerClient Compatibility
| Module | Wurst | Meteor | LiquidBounce | Aristois |
|---|---|---|---|---|
| AntiFall | Yes | Yes | Yes | Yes |
| Regen | Yes | No | Yes | Yes |
| AutoSoup | No | No | Yes | No |
| NoHurtCam | Yes | Yes | Yes | Yes |
Frequently Asked Questions
Is Regen detectable?
Regen is detectable because servers validate health changes. Vanilla regeneration has a fixed rate. Any acceleration beyond that rate can be flagged by server-side checks.
Does AntiFall work on all servers?
AntiFall methods vary. Block-placement AntiFall is visually detectable. Packet-based AntiFall may pass some checks but fails others. Server-side fall damage validation is common on protected servers.
Is NoHurtCam considered cheating?
NoHurtCam is client-side only and does not change game state. It affects camera rendering. Most server anti-cheat systems do not detect it. Server rules may still prohibit it.
Why is AutoSoup less common now?
AutoSoup was widely used in legacy PvP (1.8 era) where soup restored health instantly. Modern Minecraft changed combat mechanics, reducing AutoSoup's relevance. It remains in some legacy-focused clients.
Explore Other Categories
Combat, Movement, Visual, World, and Misc modules documented with the same structure.
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