Movement Cheats for Minecraft
Modules that change how your character moves. Each entry documents client support, version compatibility, and known server-side detection behavior.
Movement category overview
Movement modules change player physics and locomotion. The six tracked modules are Speed (increased movement), Fly (survival flight), BHop (bunny-hop pattern), Step (auto-climb blocks), LongJump (extended jumps), and NoSlowdown (remove item-use slowdown). Server anti-cheat systems are generally more sensitive to movement modules than to visual ones.
Movement Modules
Speed
Increases ground and air movement speed. Multiplier and mode are configurable.
MovementFly
Enables flight in survival. High detection risk on protected servers.
MovementBHop
Automatically bunny-hops while moving. Combines with Speed for higher velocity.
MovementStep
Automatically steps up blocks without jumping. Configurable step height.
MovementLongJump
Extends jump distance. Can be combined with Speed for large gaps.
MovementNoSlowdown
Removes movement slowdown from using items, eating, or blocking.
MovementClient Compatibility
| Module | Wurst | Meteor | LiquidBounce | Aristois |
|---|---|---|---|---|
| Speed | Yes | Yes | Yes | Yes |
| Fly | Yes | Yes | Yes | Yes |
| BHop | Yes | Yes | Yes | Yes |
| Step | Yes | Yes | Yes | Yes |
| LongJump | No | Yes | Yes | No |
| NoSlowdown | Yes | Yes | Yes | Yes |
Frequently Asked Questions
Which movement module is safest on servers?
Step and NoSlowdown are generally the least detectable because they produce minimal server-side discrepancies. Fly and Speed with high multipliers are the most detectable.
Can movement modules be combined?
Yes. Speed and BHop are commonly combined. LongJump and Speed are also combined for large gaps. Some combinations increase detection risk substantially.
Why does Fly trigger anti-cheat?
Fly creates movement patterns that are impossible in vanilla Minecraft. Server-side validation checks for airborne states, Y-coordinate changes, and movement velocity that vanilla does not allow.
Do movement modules work in the Nether or End?
Yes, but behavior may differ. Some server anti-cheat systems have separate checks for different dimensions. The End's elytra mechanics can interfere with some Fly modes.
Explore Other Categories
Combat, Visual, World, Player, and Misc modules documented with the same structure.
Back to Cheats Hub