ESP
ESP (Extra Sensory Perception) highlights entities through solid blocks. Players, mobs, and dropped items are drawn with a colored box, outline, or filled silhouette that renders through walls. It is a client-side rendering module and does not send additional data to the server.
- Category
- Visual
- Type
- Entity highlight
- Supported clients
- Wurst, Meteor, LiquidBounce, Aristois, Raven, Boze
- Minecraft versions
- All 1.21.x
- Detection risk
- Very low (client-side rendering only)
- Last checked
What it does
ESP renders a visual overlay on entities using their world coordinates. Configurable options:
- Entity filter — players, hostile mobs, passive mobs, items, or specific types.
- Render mode — 2D box, 3D box, corner brackets, outline, or filled silhouette.
- Color — per-category colors (e.g., red for enemies, green for friends).
- Distance limit — maximum render distance.
- Health bars — display entity health on the overlay.
Client support
| Client | Status | Notes |
|---|---|---|
| Wurst | Yes | Box, outline, and color options |
| Meteor | Yes | Advanced rendering modes |
| LiquidBounce | Yes | Multiple modes and filters |
| Aristois | Yes | Multi-version support |
| Raven | Yes | Visual category module |
| Boze | Yes | Anarchy-focused implementation |
Server compatibility
- Hypixel — Restricted. Prohibited by server rules, but not technically detectable.
- 2b2t — Permitted. No anti-cheat active.
- CubeCraft — Restricted. Prohibited by server rules.
Detection behavior
ESP renders only on the client. The server cannot see the rendering because no packets are sent. Detection risk comes from:
- Behavioral patterns. Players who react to hidden enemies may be reported by other players.
- Screenshots and streams. Visible ESP overlays on public streams or screenshots can lead to bans.
- Anti-cheat additions. A few servers now check for suspicious rendering behavior on the client, but this is uncommon.
Known limitations
- ESP can be overwhelming in entity-dense areas — filter options matter.
- Distance limits prevent ESP from being effective across the entire render distance.
- Some game modes disable rendering for entities outside a small area.
Related modules
- X-Ray — reveal ores through blocks.
- Tracers — lines toward entities.
- Chams — colored entity rendering.
- NameTags — enhanced nameplates.
Browse Supporting Clients
Every client page includes version compatibility, module support, and verification data.
Browse Clients
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