ESP

ESP (Extra Sensory Perception) highlights entities through solid blocks. Players, mobs, and dropped items are drawn with a colored box, outline, or filled silhouette that renders through walls. It is a client-side rendering module and does not send additional data to the server.

Category
Visual
Type
Entity highlight
Supported clients
Wurst, Meteor, LiquidBounce, Aristois, Raven, Boze
Minecraft versions
All 1.21.x
Detection risk
Very low (client-side rendering only)
Last checked

What it does

ESP renders a visual overlay on entities using their world coordinates. Configurable options:

  • Entity filter — players, hostile mobs, passive mobs, items, or specific types.
  • Render mode — 2D box, 3D box, corner brackets, outline, or filled silhouette.
  • Color — per-category colors (e.g., red for enemies, green for friends).
  • Distance limit — maximum render distance.
  • Health bars — display entity health on the overlay.

Client support

Client Status Notes
Wurst Yes Box, outline, and color options
Meteor Yes Advanced rendering modes
LiquidBounce Yes Multiple modes and filters
Aristois Yes Multi-version support
Raven Yes Visual category module
Boze Yes Anarchy-focused implementation

Server compatibility

  • HypixelRestricted. Prohibited by server rules, but not technically detectable.
  • 2b2tPermitted. No anti-cheat active.
  • CubeCraftRestricted. Prohibited by server rules.

Detection behavior

ESP renders only on the client. The server cannot see the rendering because no packets are sent. Detection risk comes from:

  • Behavioral patterns. Players who react to hidden enemies may be reported by other players.
  • Screenshots and streams. Visible ESP overlays on public streams or screenshots can lead to bans.
  • Anti-cheat additions. A few servers now check for suspicious rendering behavior on the client, but this is uncommon.

Known limitations

  • ESP can be overwhelming in entity-dense areas — filter options matter.
  • Distance limits prevent ESP from being effective across the entire render distance.
  • Some game modes disable rendering for entities outside a small area.

Related modules

  • X-Ray — reveal ores through blocks.
  • Tracers — lines toward entities.
  • Chams — colored entity rendering.
  • NameTags — enhanced nameplates.

Browse Supporting Clients

Every client page includes version compatibility, module support, and verification data.

Browse Clients