Tracers
Tracers draws a line from a fixed point on the screen — usually the crosshair or the bottom center — to each detected entity. It provides directional awareness of nearby players and mobs, similar to ESP but without the box overlay.
- Category
- Visual
- Type
- Directional indicator
- Supported clients
- Meteor, LiquidBounce, Raven, Boze
- Minecraft versions
- All 1.21.x
- Detection risk
- Very low
- Last checked
What it does
Tracers renders a 2D line for each entity in render distance, pointing from a fixed screen position to the entity's projected screen coordinates. Configurable options:
- Origin — crosshair, bottom center, top center, or custom.
- Color — per-category colors (players, mobs, friends).
- Thickness — line width in pixels.
- Target filter — players, mobs, items, or all.
Client support
| Client | Status | Notes |
|---|---|---|
| Wurst | No | Not provided as a standalone module |
| Meteor | Yes | Configurable origin and colors |
| LiquidBounce | Yes | Multiple origin modes |
| Raven | Yes | Visual category module |
| Boze | Yes | Anarchy-focused implementation |
Server compatibility
- Hypixel — Restricted. Prohibited by server rules, not detectable.
- 2b2t — Permitted. No anti-cheat active.
- CubeCraft — Restricted. Client-side, not detectable.
Detection behavior
Tracers, like ESP, is entirely client-side. No packets are sent to the server. Detection risk is limited to behavioral tells and to visible overlays on screenshots or streams.
Known limitations
- Tracers can become visually noisy when many entities are in range.
- Rendering distance is limited by the client's entity render distance.
- Some game modes hide entities server-side until they are within a small radius.
Related modules
- ESP — highlight entity boxes.
- Chams — colored entity rendering.
- NameTags — enhanced player nameplates.
- X-Ray — reveal ores through blocks.
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